Hǔlē Ńerōé˥ Ni̋ēkēä (/wɑ̄/ /ɲɜ̋ːʊiː˥/ [recent] [killer]) is a subtropical Large City located in the Qovuhese Provence of the Hobben.
The name Hǔlē Ńerōé˥ Ni̋ēkēä is derived from the Goblin language, as Hǔlē Ńerōé˥ Ni̋ēkēä was founded by Anghara Gwenda Helenys, who was culturaly Goblin.
Climate
Hǔlē Ńerōé˥ Ni̋ēkēä has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 13°C (55°F). Hǔlē Ńerōé˥ Ni̋ēkēä receives an average of 269 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Hǔlē Ńerōé˥ Ni̋ēkēä covers an area of nearly 127 km2 (50 mi2), and an average elevation of 4250 m (13943 ft) above sea level.
Overview
Hǔlē Ńerōé˥ Ni̋ēkēä was founded durring the late 14th century in fall of the year 1289, by Anghara Gwenda Helenys. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Anghara Gwenda Helenys.
Hǔlē Ńerōé˥ Ni̋ēkēä was built using the conventions of Goblin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Hǔlē Ńerōé˥ Ni̋ēkēä is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Hǔlē Ńerōé˥ Ni̋ēkēä is buildings are arranged arrounded a highly ordered system of premissive canals streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Hǔlē Ńerōé˥ Ni̋ēkēä's would-be-castle fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Hǔlē Ńerōé˥ Ni̋ēkēä gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Hǔlē Ńerōé˥ Ni̋ēkēä makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Hǔlē Ńerōé˥ Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Hǔlē Ńerōé˥ Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Hǔlē Ńerōé˥ Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hǔlē Ńerōé˥ Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hǔlē Ńerōé˥ Ni̋ēkēä's parks.
Hǔlē Ńerōé˥ Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hǔlē Ńerōé˥ Ni̋ēkēä.
Hǔlē Ńerōé˥ Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hǔlē Ńerōé˥ Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hǔlē Ńerōé˥ Ni̋ēkēä's public wards, blessings, and other arcane systems.
Hǔlē Ńerōé˥ Ni̋ēkēä has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Hǔlē Ńerōé˥ Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Hǔlē Ńerōé˥ Ni̋ēkēä's grid is powered by a boiler and turbine based power plant.
Hǔlē Ńerōé˥ Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Hǔlē Ńerōé˥ Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.
Hǔlē Ńerōé˥ Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hǔlē Ńerōé˥ Ni̋ēkēä's natural decorations nor waterways.
Hǔlē Ńerōé˥ Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Hǔlē Ńerōé˥ Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Hǔlē Ńerōé˥ Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Hǔlē Ńerōé˥ Ni̋ēkēä's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
Due to the actions of local Kami, summer is recurring in Hǔlē Ńerōé˥ Ni̋ēkēä.
The Herd Animal, Stag near Hǔlē Ńerōé˥ Ni̋ēkēä are known to be quite timid.
Hǔlē Ńerōé˥ Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves consuming a local toxin to channel Conjuration energies of tier 2 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 62
Farmers: 81
Farm Laborer: 177
Hunters: 111
Milk Maids: 77
Ranchers: 38
Ranch Hands: 82
Shepherds: 83
Farmland: 122804 m2
Cattle and Similar Creatures: 7543
Poultry: 90519
Swine: 6034
Sheep: 301
Goats: 60
Horses, Mounts, and Beasts of Burden: 3017
Craftsmen
Arms and Toolmakers: 59
Blacksmiths: 68
Bookbinders: 36
Buckle-makers: 40
Cabinetmakers: 68
Candlemakers: 125
Carpenters: 90
Clothmakers: 83
Coach and Harness Makers: 32
Coopers: 71
Copper, Brass, Tin, Zinc, and Lead Workers: 42
Copyists: 28
Cutlers: 25
Fabricworkers: 70
Farrier: 194
Furriers: 19
Glassworkers: 91
Gunsmiths: 67
Harness-Makers: 29
Hatters: 55
Hosiery Workers: 21
Jewelers: 33
Leatherwrights: 83
Locksmiths: 29
Matchstick makers: 47
Musical Instrument Makers: 43
Painters, Structures and Fixtures: 38
Paper Workers: 44
Plasterers: 43
Pursemakers: 50
Roofers: 31
Ropemakers: 30
Rugmakers: 28
Saddlers: 55
Scabbardmakers: 67
Scalemakers: 32
Scientific, Surgical, and Optical Instrument Makers: 19
Sculptors, Structures and Fixtures: 30
Shoemakers: 29
Soap and Tallow Workers: 105
Tailors: 208
Tanners: 38
Upholsterers: 45
Watchmakers: 40
Weavers: 94
Whitesmiths: 23
Merchants
Adventuring Goods Retellers: 20
Arcana Sellers: 21
Beer-Sellers: 39
Booksellers: 45
Butchers: 79
Chandlers: 75
Chicken Butchers: 90
Entrepreneurs: 30
Fine Clothiers: 77
Fishmongers: 75
Florists: 18
Potion Sellers: 51
Resellers: 125
Spice Merchants: 40
Wine-sellers: 64
Wheelwright: 48
Woodsellers: 28
Service workers
Bakers: 143
Barbers: 128
Coachmen: 45
Cooks: 125
Doctors: 60
Gamekeepers: 45
Grooms: 26
Hairdressers: 107
Healers: 80
Housekeepers: 88
Housemaids: 188
House Stewards: 81
Inns: 28
Laundry maids: 58
Maidservants: 91
Nursery Maids: 54
Pastrycooks: 104
Restaurateur: 131
Tavern Keepers: 131
Specialized Laborer
Ashworkers: 44
Bleachers: 28
Chemical Workers: 17
Coal Heavers: 62
In-Town Couriers: 67
Long Haul Couriers: 68
Dockyard Workers: 65
Gas Workers: 14
Hay Merchants: 24
Leech Collectors: 82
Millers: 67
Miners: 71
Oilmen and Polishers: 47
Postmen: 67
Pure Finder: 38
Skinners: 91
Sugar Refiners: 17
Tosher: 47
Warehousemen: 100
Watercarriers: 59
Watermen, Bargemen, etc.: 94
Skilled Laborers
Accountants: 39
Alchemist: 46
Clerk: 64
Dentists: 30
Educators: 80
Engineers: 42
Gardeners: 29
Mages: 22
Plumbers: 31
Pharmacist: 35
Professors: 13
Scientists: 22
Wizards: 13
Civil Servants
Adventurers: 29
Bankers: 43
Civil Clerks: 70
Civic Iudex: 34
Consultants: 19
Exorcist: 71
Fixers: 34
Kami Clerk: 58
Landlords: 58
Lawyers: 37
Legend Keepers: 53
Militia Officers: 251
Monks, Monastic: 83
Monks, Civic: 91
Historian, Oral: 68
Historian, Textual: 33
Policemen, Sheriffs, etc.: 71
Priests: 137
Rangers: 41
Rat Catchers: 44
Scholars: 48
Spiritualist: 58
Slayers: 16
Storytellers: 128
Military Officers: 94
Cottage Industries
Brewers: 97
Comfort Services: 125
Enchanters: 33
Herbalists: 32
Jaminators: 94
Needleworkers: 88
Potters: 52
Preserve Makers: 91
Quilters: 43
Seamsters: 125
Spinners: 83
Tinker: 34
Weaver: 83
Artists
Actors: 32
Architects: 11
Bards: 48
Costumers: 18
Dancers: 35
Drafters: 19
Engravers: 25
Fine Furniture Carpenters: 14
Glaziers: 33
Inlayers: 28
Musicians: 91
Painters, Art: 15
Playwrights: 32
Sculptors, Art: 26
Wood Carvers: 91
Writers: 120
Produce Industries
Butter Churners: 107
Canners: 88
Cheesmakers: 107
Ice Merchants: 13
Millers: 67
Picklers: 54
Smokers: 39
Stockmakers: 32
Tobacconists: 47
Tallowmakers: 75
11435 of Hǔlē Ńerōé˥ Ni̋ēkēä's population work within a Foundational Occupation.
649 work in Agriculture
2597 work as Craftsmen
925 work as Merchants
1713 work as Service Workers
1169 work as General Laborers
466 work as Skilled Laborers
1669 work as Civil Servants
980 work in Cottage Industries
638 work as Artists
629 work in Produce Industries
17230 of Hǔlē Ńerōé˥ Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 1508 (5%) are noncontributers.
Points of Interest
Hǔlē Ńerōé˥ Ni̋ēkēä is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.
Hǔlē Ńerōé˥ Ni̋ēkēä is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
In time immemorial, reportedly some time during the early 2nd century, Hǔlē Ńerōé˥ Ni̋ēkēä was attacked by savage ghoulss living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Hǔlē Ńerōé˥ Ni̋ēkēä lost 100 people, 131 livestock, and 31 buildings. The conflict ended after roughly 141, when members of Hǔlē Ńerōé˥ Ni̋ēkēä's militia enacted an operation to construct defenses in a particular port. The operation was complicated by an outbreak of plague which struck the ranks, killing many and laying low many more. The conflict ended with pitched battle between both forces, which ended in victory for Hǔlē Ńerōé˥ Ni̋ēkēä's forces. The war is remembered in legend by Hǔlē Ńerōé˥ Ni̋ēkēä's bards, historians, and legend keepers.